GIMME A HAND
This gif explores a 1970s text titled Dilemmas in a General Theory of Planning by Rittel and Webber, professors in the science of design and city planning, respectively. Their paper examines problems in social fields, which escape the clean logic of the sciences due to the inherent “wickedness” of problems facing planners in community settings. In it, they enumerate several rules of wicked problems. To make the text ergonomic as a reference tool for the planner in question, I present a simple animated gif, which was first protocoled in rubber (glove and acrylic paint).
1. What does every solution look like?
2. How much work will you put into it?
3. How will you create more good?
4. What are all the repercussions?
5. Which solution will you choose?
6. Are you sure you picked the right one?
7. This is a unique situation.
8. Think of the big picture.
9. Choose your words wisely.
10. You are not immune to consequences.
For example, the skinniest part of NYC, Washington Heights. Exploring the hood’s potential, how can an artist make her Washington Heights community better?